Join Message Plus
Customizes join messages in Minecraft.
View ProjectJava Developer ⢠Cyber Security Enthusiast ⢠Sysadmin
Iām a self-taught Java developer, network admin, and cybersecurity enthusiast passionate about building incredible Minecraft experiences.
Customizes join messages in Minecraft.
View ProjectA modpack built for the Create mod.
View ProjectMilitary-grade text encryption with KSP-64 transformation. Secure your messages with advanced cipher algorithms right in your browser.
Open ToolEncrypt and decrypt images with KSP-64. Creates .ckrypt files with tamper-detection headers for secure image storage and sharing.
Open ToolComplete toolkit for Dungeons & Dragons players and DMs. Includes loot generators, encounter builder, and spell search utilities.
Open ToolsUseful code examples and snippets from my projects. Find more on my GitHub.
Efficient event handling pattern for Minecraft plugins with automatic registration.
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
String customMessage = config.getString("join-message")
.replace("%player%", player.getName());
event.setJoinMessage(customMessage);
}
Client-side encryption utility using Web Crypto API for secure data handling.
async function encryptText(plaintext, password) {
const encoder = new TextEncoder();
const data = encoder.encode(plaintext);
const key = await deriveKey(password);
const iv = crypto.getRandomValues(new Uint8Array(12));
const encrypted = await crypto.subtle.encrypt(
{ name: 'AES-GCM', iv: iv },
key,
data
);
return { encrypted, iv };
}
Simple port scanner for network security auditing and reconnaissance.
import socket
def scan_port(host, port, timeout=1):
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.settimeout(timeout)
result = sock.connect_ex((host, port))
sock.close()
return result == 0 # True if port is open
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Check out my blog for technical articles and updates, or explore WebToys for a collection of interesting web experiments and tools.